Composed By: Koji Kondo
1. Title Theme 2. Enter Ganondorf
3. Deku Tree 4. Fairy Flying 5. House
6. Kokiri Forest 7. Open Treasure Box
8. Item Catch 9. Small Item Catch 10. Shop
11. Battle 12. Inside the Deku Tree
13. Boss Battle 14. Boss Clear
15. Heart Container Get 16. Legend of Hyrule
17. Spiritual Stone Get 18. Fairy Ocarina Get
19. Hyrule Field Main Theme
20. Kepora Gebora's Theme 21. Market
22. Shooting Gallery 23. Hyrule Castle Courtyard
24. Enter Zelda 25. Ocarina "Zelda's Lullaby"
26. Zelda's Theme 27. Ocarina "Epona's Song"
28. Lon Lon Ranch 29. Mini Game
30. Kakariko Village 31. Ocarina "Sun's Song"
32. Hyrule Field Morning Theme 33. Goron City
34. Ocarina "Saria's Song" 35. Lost Woods
36. Dodongo's Cavern 37. Middle Boss Battle
38. Dinosaur Boss Battle 39. Zora's Domain
40. Great Fairy Fountain 41. Potion Shop
42. Inside Jabu-Jabu's Belly
43. Ocarina "Song of Time" 44. Temple of Time
45. Open Door of Temple of Time
46. Master Sword 47. Ganondorf's Theme
48. Chamber of the Sages 49. Medal Get Fanfare
50. Sheik's Theme 51. Horse Race
52. Horse Race Goal 53. Ingo's Theme
54. Escape from Lon Lon Ranch
55. Kakariko Village Orchestra Version
56. Ocarina "Song of Storms" 57. Windmill Hut
58. Minuet of Woods 59. Forest Temple
60. Bolero of Fire 61. Fire Temple
62. Ice Cavern 63. Serenade of Water
64. Water Temple 65. Nocturne of Shadow
66. Prelude of Light 67. Shadow Temple
68. Gerudo Valley 69. Spirit Temple
70. Requiem of Spirit
71. Kotake & Koume's Theme
72. Meet Again Zelda 73. Game Over
74. Ganon's Castle Bridge
75. Ganon's Castle Underground
76. Inside Ganon's Castle 77. Ganondorf's Battle
78. Escape from Ganon's Castle 79. Last Battle
80. Seal of Six Sages 81. Ocarina of Time
82. End Credits
Video game music is inherently different from a film score. For the most part, this music is designed to repeat as long as the player stays in a specific area. This also makes it much more difficult to use themes effectively throughout the album. Video game music, by nature, is less immersive than film music. However, it is often more memorable, as it is designed to be more in-your-face.
The overworld themes range from the orchestral beauty of "Kakariko Village", to the Spanish styled "Gerudo Valley", to the peaceful pacific feel of "Zora's Domain". It is a very diverse soundscape, and it works well in the game. This diverse nature, however, can cause the album to feel very disjointed. Each theme works well with their respective area, but without having an emotional tie to the game, the music could be frustrating to listen to.
The character themes are the only recurring themes on the album. The most recognizable is "Zelda's Lullaby" which has become a staple for the series. It is introduced as "Zelda's Theme" on the album, and exists in number of other tracks.
There also exists a pair of themes for the villainous Ganondorf. The first is introduced in "Enter Ganondorf", while the second doesn't appear until Link thrusts his sword into the Pedestal of Time allowing Ganondorf access to the Sacred Realm. On the album, it is "Ganondorf's Theme".
Some of the minor characters get themes as well, usually named after them. Among the first themes we hear is one for the Great Deku Tree. It helps convey the wisdom of the ancient tree, which he does possess even if he is prone to rambling. "Saria's song" is reprised in "The Lost Woods". The infamous owl "Kepora Gebora" has his own theme which many have come to despise because of the character it represents.
Shiek is one of my favorite characters in the game, and his theme does not disappoint either. It's gentle nature brings to mind the profound wisdom Shiek expresses during your adventure.
The playful theme for "Kotake and Koume" is a highlight on the album as well with its dueling flutes. At the end, it's all Ganondorf and Zelda's themes, finishing out this epic game.
The dungeon themes in this game are among the more memorable of the series. They start off slow and very atmospheric with "Inside the Deku Tree" and "Dodongo's Cavern", but get progressively better as the game goes on, climaxing with the incredible "Spirit Temple" theme.
Other Themes
1. Title Theme 2. Enter Ganondorf
3. Deku Tree 4. Fairy Flying 5. House
6. Kokiri Forest 7. Open Treasure Box
8. Item Catch 9. Small Item Catch 10. Shop
11. Battle 12. Inside the Deku Tree
13. Boss Battle 14. Boss Clear
15. Heart Container Get 16. Legend of Hyrule
17. Spiritual Stone Get 18. Fairy Ocarina Get
19. Hyrule Field Main Theme
20. Kepora Gebora's Theme 21. Market
22. Shooting Gallery 23. Hyrule Castle Courtyard
24. Enter Zelda 25. Ocarina "Zelda's Lullaby"
26. Zelda's Theme 27. Ocarina "Epona's Song"
28. Lon Lon Ranch 29. Mini Game
30. Kakariko Village 31. Ocarina "Sun's Song"
32. Hyrule Field Morning Theme 33. Goron City
34. Ocarina "Saria's Song" 35. Lost Woods
36. Dodongo's Cavern 37. Middle Boss Battle
38. Dinosaur Boss Battle 39. Zora's Domain
40. Great Fairy Fountain 41. Potion Shop
42. Inside Jabu-Jabu's Belly
43. Ocarina "Song of Time" 44. Temple of Time
45. Open Door of Temple of Time
46. Master Sword 47. Ganondorf's Theme
48. Chamber of the Sages 49. Medal Get Fanfare
50. Sheik's Theme 51. Horse Race
52. Horse Race Goal 53. Ingo's Theme
54. Escape from Lon Lon Ranch
55. Kakariko Village Orchestra Version
56. Ocarina "Song of Storms" 57. Windmill Hut
58. Minuet of Woods 59. Forest Temple
60. Bolero of Fire 61. Fire Temple
62. Ice Cavern 63. Serenade of Water
64. Water Temple 65. Nocturne of Shadow
66. Prelude of Light 67. Shadow Temple
68. Gerudo Valley 69. Spirit Temple
70. Requiem of Spirit
71. Kotake & Koume's Theme
72. Meet Again Zelda 73. Game Over
74. Ganon's Castle Bridge
75. Ganon's Castle Underground
76. Inside Ganon's Castle 77. Ganondorf's Battle
78. Escape from Ganon's Castle 79. Last Battle
80. Seal of Six Sages 81. Ocarina of Time
82. End Credits
Video game music is inherently different from a film score. For the most part, this music is designed to repeat as long as the player stays in a specific area. This also makes it much more difficult to use themes effectively throughout the album. Video game music, by nature, is less immersive than film music. However, it is often more memorable, as it is designed to be more in-your-face.
Overworld Themes
The overworld themes range from the orchestral beauty of "Kakariko Village", to the Spanish styled "Gerudo Valley", to the peaceful pacific feel of "Zora's Domain". It is a very diverse soundscape, and it works well in the game. This diverse nature, however, can cause the album to feel very disjointed. Each theme works well with their respective area, but without having an emotional tie to the game, the music could be frustrating to listen to.
The forest features bright, happy songs like "Kokiri Forest" and "Lost Woods", painting it as a place of innocence. This is fitting because the inhabitants are all children. Going back later to see it infested with monsters is made all the more enraging because of it.
The epic "Hyrule Field Theme" serves a variety of purposes. The main purpose is to convey the feeling of traveling through the wide open field, free to go and explore everywhere. It is also composed dynamically, allowing for a different listening experience every time you enter the field. It is also used for Lake Hylia and Death Mountain Trail, however, which is one of the big downfalls of the music of the game in general.
Lon Lon Ranch features a twangy country style, which makes sense. It is a ranch after all. The "Horse Race" theme is reminiscent of blugrass, and "Ingo's Theme" is a great variation on that.
"Kakariko Village" is a very peaceful place, accompanied by a very peaceful theme. It gets slightly more developed in the orchestral version as the surviving inhabitants of Castle Town make their way here.
"Goron City" is a very interesting percussive track. The addition of Goron noises into the music was an interesting choice, making it feel slightly comedic. However, the Gorons in this game are slightly comedic as well, so it fits.
Lastly, my favorite track on the album is "Gerudo Valley", which has a Spanish feel. It brings the feeling of the desert out perfectly, and is super, super catchy. I could listen to it for hours on end.
Character Themes
The character themes are the only recurring themes on the album. The most recognizable is "Zelda's Lullaby" which has become a staple for the series. It is introduced as "Zelda's Theme" on the album, and exists in number of other tracks.There also exists a pair of themes for the villainous Ganondorf. The first is introduced in "Enter Ganondorf", while the second doesn't appear until Link thrusts his sword into the Pedestal of Time allowing Ganondorf access to the Sacred Realm. On the album, it is "Ganondorf's Theme".
Some of the minor characters get themes as well, usually named after them. Among the first themes we hear is one for the Great Deku Tree. It helps convey the wisdom of the ancient tree, which he does possess even if he is prone to rambling. "Saria's song" is reprised in "The Lost Woods". The infamous owl "Kepora Gebora" has his own theme which many have come to despise because of the character it represents.
Shiek is one of my favorite characters in the game, and his theme does not disappoint either. It's gentle nature brings to mind the profound wisdom Shiek expresses during your adventure.
The playful theme for "Kotake and Koume" is a highlight on the album as well with its dueling flutes. At the end, it's all Ganondorf and Zelda's themes, finishing out this epic game.
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